This post pretty much does what it says on the tin! It gives step-by-step, actionable advice for running workshops on UX and co-design. It covers everything from room setup to research. If you’re thinking of running (or attending) a workshop anytime soon, it’s worth a read.
Another article trying to tackle the years-old debate about the difference between UI and UX. It gives clear and concise descriptions as well as some examples to put things in context. A must-read if you’re still confused about the distinction (or great to send to someone else who is).
In UX design, “dark patterns” are deceptive strategies used by designers to trick users into doing potentially harmful things that support their organization’s goals. For example, sites that automatically add extra items into users’ shopping carts are using a dark pattern to increase their sales.
HCI techniques in computer graphics, operating systems, programming languages, etc. are required. Human-computer interaction (HCI) is the study of the interaction between people and computers. Such interaction is mainly done at the user interface. One of the major concerns of professional practitioners in the field of HCI is the design of interactive computing systems for human use. Architecture of any HCI system is identified by…
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